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Each car has original parts from the manufacturer, such as rims, bumpers and spoilers. One thing all the cars have in common is that they all exist in the real world and have been modeled with great detail.
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Every car type is represented, from sports to 4x4, and old-time classics to custom hand-built cars. With over 90 cars from 17 car manufacturers available throughout the game, the variation is certainly vast. While the range of available cars perhaps isn't as impressive as the Gran Turismo series, it certainly holds its own.
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After players earn some speedbucks, they can buy cars and tracks in Free Ride mode, and enjoy one of the strongest points in World Racing 2 - the joy riding. Speedbucks must be earned in the Career mode by successfully finishing challenges such as winning races against opponents, finishing races under a specific time, or finishing races with minimum damage. In World Racing 2, everything revolves around 'speedbucks', which is the currency that players use in World Racing 2 to acquire new cars and tracks. More cars have been included, the graphics have been upgraded, the soundtrack has been revised, car customization has been added, and a more extensive career mode has been implemented as well. With World Racing 2, developers Synetic strive to eliminate all the flaws of the first game and create the racing experience that Mercedes-Benz World Racing should have been.
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It is safe to say that Mercedes-Benz World Racing wasn't a particularly big success on either the console or PC formats, mainly because of the poor graphics, sound, and presentation. A significant increase in cars and car manufacturers has led to the dropping of "Mercedes-Benz" from the title, and in World Racing 2 players can race with more than 90 cars from 17 well-known manufacturers, including Mercedes-Benz, Audi, Volkswagen and Alfa Romeo. Now, two years later, Playlogic publishes World Racing 2.
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World Racing 2 is the follow-up to Mercedes-Benz World Racing, released back in 2003. Customize the color, wheels, body, vinyl, and tuning of your ride, then rip up the tracks in "single-player" mode, or with up to six friends in "multiplayer" mode. Race over 90 cars, prototypes, and SUVs from 17 brand names such as Lotus, Mercedes Benz, Alfa Romeo, Volkswagen, and Weismann. With 160 off-road and waypoint courses, over 100 missions, and six environments such as Italy, Egypt, Miami, and Hawaii, World Racing 2 is a high-speed road trip from the comfort of your couch. Also a big thanks to Spealer on Youtube, for the great Tutorials to get started.Enjoy the sites of exotic locales as you accelerate to the finish line in World Racing 2. The game is fantastic and the map editor so easy to use. Thank you to the amazing team behind Beamng, it is just amazing what you have done.
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Here are a few screenshots, with the old objects and buildings in there. From now on, everything else will be created from scratch. I first used a height map to convert it to the Beamng Terrain but because of bad results, I used the "Align with mesh" tool to wrap it over the original terrain file from World Racing 2. I managed to get the terrain over to Beamng. That means not just converting over the old map but actually making new models and adding more detail than the original. I want to do this in a relaxed manner in my free time, to practice my 3D and game making skills. Now there is Beamng, which is the wet dream of my 14 year old version from back then and thats why I want to combine these two things I loved this game when I grew up and especially this map. Remastering the "Italy" map from the game World Racing 2 in Beamng. Hello everyone! I have finally started working a project that has been on my mind for quite a while:
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